![]() ![]() Walk into the light, look into the room with the altar on the right to take a break. Go further, along the boards, until one of them cracks. After falling down, follow the only route until you find floating stones. Go to them, get the amulet at C and move through the rift. ![]() The most interesting thing is in the adit on the right in the direction of travel. There will be the corpse of Eva Ritter, a couple of notes and a photograph of Lucas Ritter, lying, apparently, on his own grave. Follow forward until you see a lit fire. Turn into the gap on the right and under the stones on the right you will see a page from Salim’s diary. Walk forward to the fork. You will find yourself in a dark part of the caves. Remember that spending time in the dark gradually increases Tasi’s fear, and she starts to go crazy. Therefore, periodically light matches and various flammable oils or straw scattered all over the place. Take only left turns. After one of them, you will see a slab that you need to climb over. And in the stones to the right of the slab there is another page from the diary. Walk forward to see signs of human presence. After the memory, take the photo of Salim and Tasi from the box. Go to the adit on the left to find the matches, the mine project, and a photo of Alex and Richard. A little further on the box is Yasmine Chabani’s pass, and on the chair is a letter from Jonathan. In general, there are a lot of notes in the game, and they do not affect the passage in any way, but they reveal the lore. Therefore, here you will decide on your own whether you should stay for a full inspection of the cave. There are some more matches in the suitcase next to the bowler hat. Go to the cockpit and try to answer the doctor. Then take a look at the door on the left, pick up the handle lying near it, open the inventory on the TAB, select the item and place it on the door. Go outside and go to the right where the nose of the plane is pointing. You will move along a canyon, there is one path, and it leads to a cave. Before entering, examine the suitcase on the right to find a postcard with text. Also, be sure to hide from the sun in the shade, otherwise you will get a lethal dose of radiation. Detailed guide to completing all story levels, finding objects and solving each puzzle in the gameĪt the start of a new “Amnesia” press any two keys from the WSAD to resist, and then crawl forward and pick up a jar of sedative. Sitting in a chair, take the magazine. It has two columns – “Reminders” and “Memories”. In the memoirs, you can find out the names of all members of the expedition (scroll to the left), as well as see blurred images. All of them are unlocked as the game progresses.
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